
Tidewater Vault
A flooded harbour vault where rising water reshapes every route. 3–4 players, roughly 25 minutes a run.

Nova Treasure Protocol builds fast, four-player co-op loot-runners where every vault is a puzzle and every escape is a high-five. Made by a small studio on Rose Street, Fitzroy — for players who love a clean getaway.

We started Nova Treasure Protocol in 2019 above a record shop on Rose Street, fuelled by Brunswick Street coffee and a shared love of games that reward teamwork over twitch reflexes. Every map we ship is hand-tuned so that a four-person crew of mixed skill levels can still pull off a flawless run.
Today our team of fourteen designers, artists, and engineers runs weekly community playtests in our Fitzroy space. We patch fast, we listen to the Discord, and we never lock core gameplay behind a paywall — your loot is earned, not purchased.
Every vault needs a hacker, a scout, a muscle, and a wildcard. Roles matter, so a coordinated four-stack always beats a lone hero.
New maps, modifiers, and gear land every six weeks at no cost. Season 9, "Tidewater Vault", drops this spring with a fully flooded heist.
Skins, emotes, and crew banners from AUD $4.50. Nothing in the store touches your stats — every advantage is earned on the run.
A 60,000-member Discord, weekly in-studio playtests in Fitzroy, and community managers who actually answer. Solo queue rarely stays solo.

A flooded harbour vault where rising water reshapes every route. 3–4 players, roughly 25 minutes a run.

Our competitive ladder set in a rain-soaked Melbourne skyline. Climb from Bronze to the Rose Street Masters.

A procedurally generated mine that never ends. Go deeper for richer loot and nastier guardians.

The free starter heist that introduces the core loop. No account, no cost — just grab three mates and run.
Bug report, press request, or just want to say your crew cleared Ironroot? Drop us a line — we read everything from the Rose Street studio.